Battle of Pfaffenhofen, 15 April 1745 – After Action Report

words & pictures by Stuart Insch.

 

8

 

I had a look on the excellent Honours of War Forum and came across the Pfaffenhofen scenario. This battle involved the Austrians trying to either capture or drive the Franco-allied army from the field. Not so much a fire fight as a chase!

Being somewhat short of players, unusual for us nowadays, we had a three player game with Club member (and resident Prussian) John taking on the allies (using his Prussians) whilst I controlled the Austrians (with some Russian stand ins) with another club member Robert, (because I have light infantry, much to John’s chagrin!).

An interesting fight, with plenty of melee and some good and bad dice throwing on both sides. The Austrians failed to get their Grenadiers to do anything constructive, but the cavalry charges looked great. In the end the French and their friends did manage to get away just, but were badly mauled.

The rolling terrain and lines of figures made for some nice pix.

Battle of Magnesia, 190 BC – After Action Report

words & photos by Stuart Insch.

Ruleset used: Stuart’s own set based on “Ancient and Medieval Warfare” by Neil Thomas.

 

Battle Of Magnesia

We like to try to stick to a single set of rules for a few weeks at the club. This lets everyone get use to the rules and the period and get into it, before we move off into something different. With a couple of members really just kicking off their armies it helps to give them something to keep the painting going. For the rest of us it saved having to remember of this week if numbers are good, do we get saving throws and how far do things move!

With a couple of buckshee weekends I’ve been able to get back to playing Ancients. My first attempt was scuppered when I had to deal with a work emergency and nearly had to fly off that afternoon, but I’ve managed four games since which have more than made up for it.

The culmination of this was last Sunday’s refight of Magnesia.  This battle effectively spelled the end of the territorial ambitions of the successor kingdoms and brought Rome armies to the eastern Mediterranean. The Seleucid army was defeated by the Romans in a battle which saw pikemen, scythed chariots, Celts, elephants and cataphracts clash with the three lined Roman republican legion and its Latin allies.

This refight of the battle was a short notice affair because of some unexpected free time last Sunday. So armies were quickly put together and some stand ins were required. However the key elements were all present and we got kicked off with an attack on both flanks from the Seleucid.

Quite quickly the attack on the right got bogged down with the Cataphracts and Aegma becoming tangled up with the Latins. This ground on slowly for the most of the battle. Neither side gaining the upper hand until quite late in the day. Whilst the Seleucid cavalry failed to defeat their foe, they were able to tie up large numbers of the Romans which kept the Phalanx secure from attacks on its own flank.

On the left the Seleucid swept away the enemy light cavalry and infantry and that side became a swirling series of melees which drew in the Pergamene troops as well. Again neither side had the upper hand for much of the battle, but as it drew to its close it seemed the Seleucids were starting to edge ahead.

When the two central portions of the armies clashed the Seleucids pushed their elephants out just ahead of the phalanx. Faced with these creatures there was little the Romans could do but hang on and hope their multi line formation could soak up the damage. However the pike versus legion combats seem to grind away with the phalangites slowly losing an extra casualty here or there, succumbing to the effective gladius in the press of melee. And so it was with this fight. At a critical moment a phalanx battalion was lost, the Romans turned to their flank to take an Elephant which was carving up a neighbouring unit of hastati. This caused it to go berserk and it turned and crashed into the side of another beast on its right, causing its death in the smash. Suddenly this left a hole in the front line and several fresh Romans units able to exploit it.

With the flanks if not safe then at least secure the Romans would have been able to push through the centre and overlap the remaining phalanx units. No second line for the Seleucids and no reinforcement meant that after several hours of playing, the game was over.

What a way to spend a Sunday afternoon!

This slideshow requires JavaScript.

 

Emsdorf 1760 – Honours of War Scenario

words and pictures: Alistair Massey

 

For Tuesday’s Honours of War scrap, Stuart devised a scenario that was a rearguard action in Emsdorf, 14th July, 1760. It was played on a 6′ x 4′ table, where the front was the narrow side and play ran along the longer one. Assembling his troops, the Prince of Brunswick devised a plan to catch Glaubitz’s Bavarian force off-guard in its positions on a bridgehead guarding a crossing of the River Ohm.

The battle began with a furious Hanoverian attack, the stuff of which legends are made. Without halting to fire, the brigade rushed upon the enemy with a double move. The cost was high but it meant that there was less time for Glaubitz to put his defences in order. Meantime, the Hanoverian and Hessian brigades skilfully deployed to threaten the shaken Bavarians on their flanks. The Duke of Brunswick was clearly waving his hat in the right direction.

The next major development was to take the Francophile Bavarians by surprise. A rather motley regiment of Hanoverian Hussars seized the moment and charged the Bavarians in the flank near the centre of the table and went on to destroy a battery that had been specially placed to repel the Allied advance. A poor initiative rating is a severe handicap in these circumstances. With his communications cut, the Bavarian commander waved his hat towards the rear, so he could regroup on the other side of the river.

The main rules question that arose was about the nature of “pursuit”, whether it is the follow up of the beaten enemy or a movement in the same direction as a charge. We agreed that the rules envisaged a pursuit move as an extension of the charge move and allowed targets of opportunity.

This was a valuable little scenario that only took two hours to play. As well as geographical objectives, the Bavarians should perhaps be awarded points for delaying or fending off the Allied vanguard. Thanks are due to Stuart for devising the scenario and umpiring.

 

 

Emsdorf Scenario notes & OoB’s etc. – Emsdorf – 1760

The Raid on Wurstdorf – Honours of War Scenario

words & pics by Stuart Insch

 

HOW are proving an excellent set of rules. Last night we played this scenario from the HOW forum as I hadn’t had a chance to put together something of my own. You can find it here HOW Forum

We used my Russians as the Pragmatic army and a mix of Hessians and Hoegaarden troops for the French.

An excellent little scenario for a great club game. The “French” achieved their objective of scoring the forage, but the “pragmatic” forces broke their army in the process. A somewhat Pyrrhic victory.

Highlights included the early destruction of the French advance Dragoons following a spirited charge and follow up by the Kuirassier. And on the last turn a death or glory charge by French cavalry into the hussars only to be shot up badly on the way past by musketry which caused heavy casualties and lead them to being destroyed.

Some piccies below!

Quatre Bras – 19th June, 1815 – GDB Fictional Scenario

Photos by Mike Travis

Just a little bit of eye-candy from a Sunday game from a few weeks ago that some of the guys set-up using the General de Brigade rules.

Fictional scenario – French rearguard action at Quatre Bras – 19th June 1815. Alistair and John were French, Tim and Myself were the allies. Bit of a blood bath with the allied cavalry turning the flanks and centre and beginning to see the French off the field back to Paris!

After Action Report – 14th June, 2016

Words by Alister Massey, Photos by Mike Travis

ACW Riverine Battle Report 14.6.14

New Blücher Scenarios

Folks,
As you may have already seen there have been several new scenarios added to the club website over the last few weeks.
Being stuck in Paris with little more to do than eating bread and cheese and quaffing wine, Ross has been busy putting together new scenarios for the members and other visitors to the site to game using the Blücher rules.
The remaining battles of the 1813 campaign will be up next including Katzbach, Dresden and finally the monster that is Leipzig (gulp!!). These will join the scenarios already posted covering Lützen, Großberren and Dennewitz. Bautzen will follow but because of the area covered by this engagement this will need a little bit more planning than the others.
The scenarios can be found here: Blücher Scenarios
We hope you enjoy the games and look forward you feedback and comments.
Best regards,

OWG